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Randstad Software Engineer in salt lake city, Utah

Software Engineer

job details:

  • location:Salt Lake City, UT (remote)

  • salary:$50 - $60 per hour

  • date posted:Monday, February 22, 2021

  • job type:Temp to Perm

  • industry:Professional, Scientific, and Technical Services

  • reference:822874

job description

Software Engineer

job summary:

Required

  • Comfortable working in R&D Agile dynamic team trying to solve novel problems

  • 3+ years experience building or working with modern game engines such as Unreal Engine 4, Unity, etc

  • 5+ years experience in worlding with real-time graphics APIs such as OpenGL, DirectX or Vulkan

  • Writing shaders using HLSL, SPIR-V or GLSL

  • Deep architectural understanding of modern game engines such as Unreal Engine 4, including threading model, efficient level-streaming for open-world support,

  • C++ interface knowledge, Blueprints, optimal data formats, Unreal plugin architecture, use of custom shaders for application-specific effects

  • Unreal Engine 4 knowledge relevant to Windows-based platforms with PC gaming cards, XR headsets, Android mobile devices

  • Experience with soft real-time systems, and a desire to work on design challenges that may require novel solutions

  • Knowledge of simulation and training systems a plus, such as vehicle and flight simulators

Preferred

  • Experience working on low latency real-time graphics and rendering pipeline optimization

  • Profiling tools such as RenderDoc, Tracy, GPU Profiler

Plus

  • Knowledge of cloud-native design a plus, especially related to gaming, including microservices and serverless architectures, Amazon Web Services and/or Microsoft Azure, DevOps/DevSecOps principles

location: Salt Lake City, Utah

job type: Contract

salary: $50 - 60 per hour

work hours: 8am to 5pm

education: Bachelors

responsibilities:

  • Writing shaders using HLSL, SPIR-V or GLSL

  • Deep architectural understanding of modern game engines such as Unreal Engine 4, including threading model, efficient level-streaming for open-world support

  • Strong C++ interface knowledge, Blueprints, optimal data formats, Unreal plugin architecture, use of custom shaders for application-specific effects

  • Unreal Engine 4 knowledge relevant to Windows-based platforms with PC gaming cards, XR headsets, Android mobile devices

  • Experience with soft real-time systems, and a desire to work on design challenges that may require novel solutions

  • Knowledge of simulation and training systems a strong plus, such as vehicle and flight simulators

qualifications:

  • Experience level: Experienced

  • Minimum 5 years of experience

  • Education: Bachelors

skills:

  • Game Development (5 years of experience is required)

  • Unreal Engine 4

  • OpenGL

  • DirectX

  • HLSL

  • GLSL

  • Vulkan

  • C++ AWS

  • SOFTWARE ENGINEER

  • Real-time Graphics

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

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